pyraxis: j-t as Sen from Spirited Away (j-t)
pyraxis ([personal profile] pyraxis) wrote2014-04-11 10:04 pm
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Ad astra per fractura

I got to try this game at GDC. Habitat: An Orbital Strategy Game.

After Earth fell to some kind of global catastrophe, humanity is struggling to survive on floating habitats built from space debris in orbit. It's a building game where you have to collect and cobble together space junk, attach engines, and attempt to supply your people with enough oxygen, electricity and food to survive.

It's a really unique game mechanic. It has a realistic zero-g physics simulator, so navigating around is a slightly tortuous process of firing an engine on one side of your capsule, starting to spin, firing the engine on the other side to counterbalance the spin, and carefully, through short bursts of power, controlling your navigation. You have to turn around backwards and fire the rockets in the opposite direction to stop. I like the feel of it. It moves at a slow enough pace that me and my bad reflexes, which clasically fail at most RTS games, can actually get somewhere.

I like as well the idea of scavenging and constructing a proper colony from the bits of planes, satellites, and apparently part of the head of the Statue of Liberty that humanity has left behind. (How the Statue of Liberty ended up in orbit, I have no idea...) There can be combat between one group of survivors and another, but it's completely optional, and rather than guns, it mainly involves propelling bits of debris at the other guys and trying to break their structures apart. There's an air of fragility about the junk creations that feels like a refreshing change from games where you blast the crap out of anything that moves, taking utterly unrealistic amounts of damage without slowing down.

Anyway the point of all this is that they have a Kickstarter here. They're ten days in, looking for $50k to bring the game out by next Christmas. They're developing for Mac and Linux as well as PC. Please support them if you're so inclined. I think this game could be really awesome.
spacerobotcrew: 47's default icon. Blue pixelated starry sky (47 stars)

[personal profile] spacerobotcrew 2014-04-13 01:48 am (UTC)(link)
That looks neat! Donated.
spacerobotcrew: 47's default icon. Blue pixelated starry sky (47 stars)

[personal profile] spacerobotcrew 2014-04-13 05:24 am (UTC)(link)
Hahaha, speaking of games & realistic physics engines, did you guys ever take a look at any of the Goat Simulator game videos that Bug posted? Some people managed to make a highly successful game out of... basically bad & hilarious physics engine glitches. https://www.youtube.com/watch?v=OrgZtlOAisE It's like the essence of the "Lydia nooooo!" Skyrim video made into a game. Really amused that somebody noticed how funny those sorts of glitches were and turned them into features in a very silly game.
tigerweave: (Default)

[personal profile] tigerweave 2014-04-13 12:24 pm (UTC)(link)
Sounds great :-)
tigerweave: (Imoh Autumn)

[personal profile] tigerweave 2014-04-14 09:58 am (UTC)(link)
Hahaha does it show that much eh? *sheepish*

But can I say I like seeing your enthusiasm? It's lovely!

tigerweave: (Imoh Autumn)

[personal profile] tigerweave 2014-04-15 07:29 am (UTC)(link)
Yeah it's nice, and often you start seeing things in a different light to the one you did before, if you can see it through other people's enthusiasm.

I guess I meant 'The game sound great, if you're into gaming' :-)