pyraxis: Daria-toren (Daria)
pyraxis ([personal profile] pyraxis) wrote 2010-01-20 04:31 am (UTC)

People would have to really have their head up their ass to not hire a crazy creative art person like you guys.

It's easy to say this but in practice it doesn't work that way. :/ A lot of people don't even realize I'm an artist, they think I'm a tech geek and get surprised when I mention painting or sculpture. I still have enough blocks that I can't talk about it the way I ought to. And while I've applied for lots and lots of art game jobs, I can't hold onto the focus I need to build a really specific kickass portfolio and present it in the kind of driven way that would break me into an actual offer. People can smell passion, and I can't show it.

What sort of art job do you want, anyway? Like what is your ideal thing?

The formulaic answer is a job at an RPG or strategy game studio as a character artist or environment artist. But I don't know if it's even true, because when I think about it, I lose any desire for it, and I've been procrastinating even writing this much. This is hard to talk about adequately, because I think it sounds like I'm just whining, and it's easy to blame it on environmental factors like what you said, that it's hard to get a good art job. But I'm 100% certain there's more to it than that. All I can do is say it in Ua terminology - I have some deep wards round this, and I'm not the one who set them, so I don't know how to break them.

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